![]() Time, but you will have pretty sturdy units that can handle Upgrades on your units for this army unlike others very muchĮxceeds in quality rather in quantity because you will not haveĮnough units on the field to match your opponents most of the Is when things start to get critical as you really don't want to Game balanced in which you take some ground in the beginningīut they get some back in the second. Next engagement to happen, but that is ok for that makes the Your units take a little longer to get out on theįield so generally you may not have them on the field for the To lose the second engagement once your opponent gets out Normally exceeds in doing well in the first engagement in T1 but tends Noted and as to how they influence the game play. ![]() The last one tactica I did on GK was quite a while ago and since then some major changes have happened therefore I want to make sure that these changes are This thread is designed also in part to give Caeltos and his team an idea of what the players think of the changes that have been implemented and what still needs to possibly be changed. If you have something to add or something that you disagree with by all means post it. I also have some starter t1 builds that can be used though if you want to run some trip henchmen nonsense that's totally fine as well With that I'll just copy and paste what I had there though I do think I m going to look over it again so I don't affend some of the elite players who may say something if I state something and they totally disagree with me (though I have accepted that might and probably will happen anyways), but enough rambling I hope you enjoy the read. I have some a wargear section mostly for the brother captain and talk some on each of the units in the gk faction and especially on those that have greatly changed like the purgation unit which is now a fantastic unit to play in t1 given you support it correctly. it's the guy with the cloth hanging from his pelvis a means of initiation to justicar) I love how the Elite team has really thrown themselves into trying to get this faction to work and I feel like I should try and help out by giving some backbone on how they play. I collect them for table top warhammer 40k ( And to answer the question of who the justicar is. I have played alot of games and really have seen them mature even hardcore playing them when everyone else didn't want to because they were underpowered. The aims of this thread is really just to showcase the strengths of playing Gk as I m sure everyone knows of their weaknesses pretty considerably. I very much know how to play gk (though I forget about units and lose them often which I'm trying to get better at) and I posted this same thread in the tactica section on. Hey everyone I'm Silenze aka V AnoMaly V and while I'm not the best player I'm more of in the intermediate range of players.
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